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Level 2 Achievement objectives

Strand A – Personal Health and Physical Development

1. Personal Growth and Development

Students will describe their stages of growth and their development needs and demonstrate increasing responsibility for self-care, for example, in relation to their exercise needs, learning needs, nutritional needs, and social needs, the preparation of snack food, appropriate clothing, digestion, expressing their feelings, hygiene, personal medication, and relaxation.

2. Regular Physical Activity

Students will experience and describe the benefits of regular physical activity, for example, in relation to appropriate daily exercise programmes, a positive body image, relaxation, feeling good, identified food needs, having fun, and goal setting.

3. Safety and Risk Management

Students will identify and use safe practices and basic risk-management strategies, for example, in relation to road, water, or food safety, outdoor activities, simple first aid, evacuation drills, phoning for assistance, passive smoking, speaking out, and managing success, disappointments, shyness, and embarrassment.

4. Personal Identity and Self-worth

Students will identify personal strengths that contribute to a sense of self-worth, for example, strengths relating to their personal recreations and physical activities, their gender, their culture, their achievements, their ability to make positive contributions as a group member, and their ability to take a leadership role.

Strand B – Movement Concepts and Motor Skills

1. Movement Skills

Students will practise movement skills and demonstrate the ability to link them in order to perform movement sequences, for example, poi, takaro-a-ringa, simple structured and expressive dance routines, two swimming strokes, weight transfer activities, ball activities, games, and waiata-a-ringa.

2. Positive Attitudes and Challenge

Students will participate in physical activity and express the satisfaction that this can bring to them and to other people, for example, when they express enjoyment, adopt positive attitudes, accept diversity, achieve success, and reach personal goals.

3. Science and Technology

Students will play minor games, using modified equipment to extend their personal movement capabilities, for example, when they play pair and group games or modified versions of sports, using bats, balls, improvised equipment, or flotation aids, and adjust the height or weight of objects, or adapt the size of the playing space.

4. Social and Cultural Factors

Students will apply rules in selected games and activities and demonstrate safe and fair play practices during participation, for example, by following the rules, respecting other people, co-operating with other people, accepting decisions, and coming to understand kawa in te reo kori activities.

Strand C – Relationships With Other People

1. Relationships

Students will demonstrate ways of maintaining and enhancing relationships between individuals and within groups, for example, through cooperative activities and games, through sharing food, within families, classrooms, clubs, and cultural groups, and by analysing how their actions influence other people and how other people's actions influence them.

2. Identity, Sensitivity, and Respect

Students will describe how individuals and groups share characteristics and are also unique, for example, when they talk about whanau, people of different ages or cultures, and people's abilities, appearance, or gender and when they discuss common games.

3. Interpersonal Skills

Students will express their ideas, needs, and feelings confidently and listen sensitively to other people and affirm them, for example, during unsafe situations, when giving and receiving compliments, by expressing angry feelings appropriately, through peer mediation, and by using basic assertiveness skills.

Strand D – Healthy Communities and Environments

1. Societal Attitudes and Beliefs

Students will examine how people's attitudes, values, and actions contribute to healthy physical and social environments, for example, by considering the effects of such values as responsibility, manaakitanga, aroha, sharing, respect, fair play, imaginativeness, and concern for the future.

2. Community Resources

Students will identify and use local community resources and explain how these contribute to a healthy community, for example, in relation to such resources as marae, schools, beaches, playgrounds, pools, parks, forest reserves, community halls, clubs, and health services.

3. Rights, Responsibilities, and Laws

Students will use simple guidelines and practices that contribute to physically and socially healthy classrooms, schools, and local environments, for example, when using class and playground rules, rules for games, guidelines for first aid, and rules for safety when in the sun, cycling, and taking part in water and other outdoor activities.


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